Scratch Project 5

Project 5

The first circle is the coding for the speed of the sliding block. If the speed is
greater than zero, the sliding block will be slowly stopped until it reaches zero.
This coding allows the block to have a gliding affect. The second circle is the
scoring mechanic of the game. When the start is pressed, the score will reset
to zero, and when the player has received more than 27 points, the player
wins the game.

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