Snap Projects All
Unit 1 Lab 1
The first circle makes the “Catch me if you can!” disappear. The second circle allows
the sprite to randomly spawn after being clicked.
the sprite to randomly spawn after being clicked.
Unit 1 Lab 2
The first circle is list that stores all the player’s names. The second bubble is the
following: If the name was already given, the sprite will great the player as if it has seen
the player before. If not, the sprite will say its welcomes for meeting with the player.
following: If the name was already given, the sprite will great the player as if it has seen
the player before. If not, the sprite will say its welcomes for meeting with the player.
Unit 1 Lab 3
The first circle is the variables that can be used in this custom made block. The
second circle is the movement of the custom made variable to move in the way of
the users liking.
second circle is the movement of the custom made variable to move in the way of
the users liking.
Unit 1 Lab 5
The first circle allows the sprite to follow the mouse. The second circle is the
aftermath when the sprite touches with the players mouse.
aftermath when the sprite touches with the players mouse.
Unit Optional Project
The first circle is the code that allows the sprite to move down. The second
circle is the code that allows the sprite to move to the right.
circle is the code that allows the sprite to move to the right.
Unit 2 Lab 1
The first circle is the scoring mechanic for clicking the sprite. The second circle
is the winning mechanic for the sprite. When the score reaches 25, the sprite will
say “ Congrats! You caught me”.
is the winning mechanic for the sprite. When the score reaches 25, the sprite will
say “ Congrats! You caught me”.
Unit 2 Lab 2
The first circle is the custom command block made to execute the code for the
second circle. The second circle shows the drawing command that draws a shape of
the items in the list.
second circle. The second circle shows the drawing command that draws a shape of
the items in the list.
Unit 2 Lab 3
The first circle is the custom block for finding words with the third letter “d”. The
second circle is the code that sets the letters as number placements.
second circle is the code that sets the letters as number placements.
Unit 2 Lab 4
The first circle is a code for a restriction on the size. The size has to be greater than
9 so the drawing is be visible. The second code sets the pen color to be a different
color and draws the same triangle but in a different area.
9 so the drawing is be visible. The second code sets the pen color to be a different
color and draws the same triangle but in a different area.
Unit 2 Optional Project
The first circle changes the pen color through the drawing. The second circle is the code
for each branch’s rotation
for each branch’s rotation



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